1/1/2024 0 Comments Triangle strategy developer![]() ![]() To my knowledge, once a unit loses their health points, they are gone from battle. The only resource to watch out for aside from FP is health. It's a valid option to retreat, heal, and go back into the thick of battle without worrying about running out of resources. These points are used for skills and spells, including healing spells. Instead of using MP like other games, there is FP which restores by one after every passing turn. Thankfully, there are several anti-frustration measures to give the player a fighting chance. This is what the game teaches the player as things can spiral out of control. Simply being above an opponent and striking from above, preferably their rear, all stack with each other. Something as simple as a pair of steps can determine a one-shot kill or a prolonged brawl. Other strategies included in battle are elevation changes. The enemy will take advantage of these situations as well, going so far as to gang up on an isolated unit such as what happened to my poor horse unit. If an ally is directly behind or in front of the enemy, they will join in on a follow-up attack. Players move around a map, with areas highlighted in blue being "friendly territory" and red being "enemy territory." If players strike at the rear of an enemy, they land an instant critical blow. The gameplay is why I mentioned Final Fantasy Tactics, to begin with as many of its cues are influenced by it. Yes, they are trying to kidnap your fiancee, but at least they are prideful about it. It also highlights that the enemies in Triangle Strategy are not without their own resolve and reasons to fight. While all options will lead to combat, the dialogue that follows in-between will offer insight on the characters the players will face. An example of this is talking with the bandits prior to their fight, as Serenoa can try to go for a diplomatic response or inquire that the bandits are of kin. Occasionally, there will be dialogue choices present in Triangle Strategy that can affect the flow of conversation, even going so far as turning enemies hostile. Dialogue Choices Offers Triangle Strategy's Immersion This "grey" morality plays into how the player determines Serenoa's personality as well as the course of the story. These guys, as they refer themselves directly, are just trying to get by to make ends meet even if it's holding a prestigious woman for ransom. While the bandits are obviously antagonists, these aren't malicious bandits. ![]() The first fight in the game is between the party and an invading group of bandits. To an extent, the characters fit the designated role of the heroic protagonist, the patient and loyal mentor, the headstrong heiress, and her protective caretaker. Unfortunately for Serenoa and Frederica, the tides of war are rising yet again with the couple caught in the crossfire of it. To appease the wars, two protagonists from different nations offer each other hands in marriage. The plot centers around a world enduring a war-torn state. The "Ivalice-style" nature of Triangle Strategy and its easy-to-digest world is one of its immediate positives. Those used to Bravely Default and Octopath Traveller will feel a familiar aesthetic featured in both. Even calling it a "revival" isn't doing this game justice as it's in a league all its own. But it might as well be called a Final Fantasy Tactics revival. Rather than focus on traditional RPG, Triangle Strategy, as the name suggests, would take a more "strategic" approach. This collaboration led to a unique endeavor within the Asano timeline. Artdink, perhaps the most interesting of the developers, is best known for its 90s titles including the city sim Take The A-Train and various anime titles throughout the decades. The game's producer, Tomoya Asano, coincidentally worked on Octopath Traveller as well as the Bravely Default titles. The game most certainly exists, however, formed as a collaboration between Square and Artdink. A quick click on the Square Enix website will show no mention of Triangle Strategy whatsoever in the midst of upcoming releases on their catalog. That is to say, like the latter, this game's success will depend entirely on word of mouth as there is very little advertisement from Square Enix themselves. Triangle Strategy is a title that's unfortunate in its premise as it's a title that die-hard fans will know of, but it will suffer the same fate as Octopath Traveller. Available as: Digital and Physical Square, Where Is The Promotion?
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